Kirby Fan Fiction Wiki
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Rhino
Rhino Ability
"Charge charge charge! Nothing can stop you as a rhino! Maybe. CHAAAAAAAAAARGE!"- Pause Screen, Kirby: Starry Battles

Created by/in

2012, Shacho

Debut

Kirby: Starry Battles

Enemy/ies that give ability

Rampager

Games appeared in

Kirby: Starry Battles

Kirby: Time Tassle 2

Rhino is an ability of Kirby that makes its debut appearance in Kirby: Starry Battles. It's also in the game kirby time tassle 2.

Moves[]

2 Horn Cut Kirby swings his horn forwards.
2 repeatedly Horn Crosscut Kirby swings his horn many times.
Up + 2 Spinning Horn Kirby spirals into the air horn-first.
Dash + 2 Charge Rush Kirby tackles forwards horn-first.
Dash + hold 2 Super Charge Rush Kirby tackles at high speed horn-first.
Dash + Down + 2 in midair Charge Dive Kirby dives diagonally downwards horn-first.
Down + 2 in midair Drill Dive Kirby drills straight downwards horn-first.
Up/Forward + 2 near an enemy Capture Horn Kirby skewers the foe with his horn.
2/Forward after Capture Horn Lunging Throw Kirby quickly throws the foe faraways.
Back after Capture Horn Suplex Slam Kirby backflips before slammimg the foe against the ground.
Up after Capture Horn Slam Jump Kirby jumps up into the air before slamming the foe agaisnt the ground.
Down after Capture Horn Screwdriver Smash Kirby screws his horn on the foe like a drill.
2 in midair after Capture Horn Sky Throw Kirby throws the foe diagonally downwards.
Down + 2 in midair after Capture Horn Drop Throw Kirby falls down and smashes the foe against the ground.

Trivia[]

  • This ability's name is similar to the Animal ability's name.
  • This is the second animal related ability to appear.
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